Game on with Makey Makey
Students learn how to create a program using Scratch 3.0 – a block-based programming environment that is easy- to-use. They will learn how they can add user inputs found on Makey Makey hardware (eg. arrow keys, space, click) to their program. They learn about everyday conductive materials to connect with Makey Makey to form a closed circuit.
LEARNING OUTCOMES | |||
Learning Outcome | CSTA | ISTE | UKNCC Key Stages |
1. Learn the basic features of Scratch 3.0 interface. 2. Learn how to use Scratch to program the Makey Makey hardware. 3. Learn how circuits work and apply circulatory concepts to form a circuit with Makey Makey and electrical conductive materials. |
1B-CS-01 1B-CS-02 1B-AP-10 1B-AP-09 |
5d | 2-E 3-E 2-B |
4. Learn and apply programming concepts to create programs involving
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DURATION | |||
15 Hours | |||
RECOMMENDED AGE GROUP | |||
8-12 years old | |||
CODING PLATFORM | |||
SCRATCH 3.0 | |||
MICRO-CONTROLLER | |||
MAKEY MAKEY | |||
PREREQUISITES | |||
Fine to work with computer |
Course curriculum is aligned with international standards: ISTE, CSTA & UK NCC